P+ - Diddy Kong - Action - 0xb8 SwimEnd
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Swim, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: SwimTurn, requirement: ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc31))) }
- Subroutine(0x1c5dc)
- Subroutine(0x1c65c)
- ChangeSubactionRestartFrame(SwimEnd)
Exit Script (Common)